This weekly episode thing is becoming quite the habit for us. It’s an added benefit to the COVID-19 outbreak, we have nowhere else to be on Sunday mornings and talking to each other actually makes us feel good. This week, we are once again, all over the Geek fandom map. We discuss our favorite dystopian movies. We attempt to clarify the dystopic vs post-apocalyptic film genres. Chris and Andrew try to sell Patrick on the strengths of Westworld season 3. We all agree season 2 was a struggle bus that isn’t worth re-watching. We talk Warzone, Skyrim and Dungeons and Dragons. Andrew is nearly convinced to let Patrick and Chris guide him through a D&D campaign. Andrew is re-watching Daredevil on Netflix and finds it’s early MCU charms quite endearing. Christopher describes his ongoing Gloomhaven adventures with Legendary Listener Shawn. They play via phone and their sessions can last hours. It is table top gaming at its most intricate and satisfying.
Trivia is post-apocalyptic film themed and The Boys argue about it.
Here I am back to Skyrim. Sometimes I just get a hankering for some Role Playing, and I have to play something. All roads lead back to Skyrim I have played it 200 hours already and beaten everything there is to beat. My character was maxed out, or so I thought. I read somewhere that you can “Legendary” skills that are 100 and they reset to 15 and you get the skill points back, and you will level up more. Well that sucks and is awesome. I have been running around all this time not really leveling when I could have and now there isn’t much left to do. Except find EVERY dungeon, and do EVERY side quest.
I really do love this game. I thought about starting a new character and then I realized that I would just make the same character I had now. You can really get ALL the classes in one character. Warrior, heavy armor and two handed weapon. Sneaky archer, leather armor with bows and sneaky skills. All skills can be improved just by switching your equipment. Then there is the magic, which is broken in my book. You get to a point where weapon damage ei, sword, bow, hammer, axe, far out deal the magic damage. Why you ask? Two enchants to armor that make you deal more weapon damage and decrease spell magic cost. An example of this is having an enchant that will increase weapon damage by 20% on your chest piece. In combination of enchanting and Black Smithing and alchemy you can increase this number. But you can not increase spell damage.
There is no Spell Damage Increase. Sure in the Dragonborn expansion, they added enchants to some special items that increase the damage to fire spells. (Ahzidal Mask) You can’t take this enchant off and apply it to all your armor, actually leveling the playing field between weapon damage and magic, so in my mind it is still broken. Side gripe, you put so much enchants on your armor at one point that spells effectively cost you nothing to cast. ( -100% destruction spell cost) Then what the hell was the point of putting points into Magic when I leveled up?! I could have put those points into Health and stamina, and not wasted them. True in the beginning you need them until your enchanting is high enough, but this just makes those points spent useless, and gone forever.
My character is so powerful now that it doesn’t really matter. I can one shot most things, and have enchanted rings and necklaces that make it so depending on what enemy I am fighting they won’t hurt me. I will go into greater detail about my Skyrim Characters Stats another time. (Note playing on Xbox 360)